A few weeks ago, I was getting lost in the still-life, food-styling and Scandi corners of Pinterest and decided I would try to emulate the look of one of these dark, moody still lives (check out Kate S Jordan to get the rough idea).
I started with something quite minimalistic and, as too often, got a little carried away in the details.
This ended up being a great modeling exercise and a good excuse to dig a little deeper into ZBrush and Quixel, which I hadn’t really used all that much since buying a license a long time ago and did a really good job adding interest to some of the textures and materials (for instance the scissors and the pepper mill).
I also decided to do three versions of the scene for V-Ray, Corona and Octane. You can get all three here if you’re so inclined.
The version at the top, and the one all others are derived from, is V-Ray. The Corona version is below…
And this is Octane. I’ll let you ponder the respective qualities and deficiencies.
I’m also adding some quick and dirty detailed shots in V-Ray…
This was a pretty heavy scene to render, with lots of complicated shaders, displacement and a few simple particle systems. Interestingly, none of the three renderers seemed to be faster than the other, though V-Ray and Corona’s denoisers helped in cleaning up some of the residual noise.
For the polynerds, here are a few wire shots below and a short video of a viewport walk-through of the scene.
If you have questions, please ask them on the blog as I can’t comment on the Facebook page.