This took a long time, but my Soho block scene is now officially out. This is a modular set of highly detailed building facades inspired by the cast-iron district in NYC. You can buy each individual building separately (check here for all my commercial 3D assets), or you can get the full set here at a $100 discount.

The assets will open in 3ds Max 2017 and higher, and they are shaded for use in V-Ray Next 4 GPU. They should work pretty much out of the box in V-Ray CPU, though you may need to modify the bump value on some materials. Automatic converters should help you get the scene to work in Corona, Octane, FStorm, etc. with minimal adjustments.

Every individual facade comes with a chunk of walkway, and you can assemble them to obtain the full block, which looks like this in Max.

View of all four sides of the entire block as seen in the Max viewport.

The assets include ornate cast-iron decorative elements, molded cornices, typical NYC fire escapes, store signs, and a range of facade finishes ranging from freshly repainted to sooty and rusty.

Raw V-Ray render of the whole set.

Because of their relatively high poly count (the entire block is about 17m polys), these may work better in archviz scenes, illustrations or vfx projects than in games. That said, I’ve tried to use instances whenever possible, especially on the most high poly sculptural details, to limit the VRAM footprint of the scene.

One of the more weathered buildings.

Below is an example of what you can do with the models. I added a few street props and cycled through Peter Guthrie’s excellent latest skies (the expertly calibrated V5 ones), to generate a range of different moods.

Simple street scene build from the Soho block, repeated four times.
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho
Streets of Soho