I finally got around to modeling this wonderfully elegant chair by Sergio Rodrigues. Instead of using a texture as in other assets, I decided to model the caning, and I’m glad I did as it really adds a new level of realism.
The model can be found here (for V-Ray and Octane and Max 2013+).
The renders here were done in Octane, which is great for rapid prototyping of shaders and simple scenes. The brick wall is one of the latest additions in textures.com’s repository of scanned material. They’re amazing!