• Griggles

    A few days ago, Ronen Bekerman posted some strangely hypnotic images by artist Lee Griggs. As Lee explains on his blog, these were modeled in Maya and rendered in Arnold. Lee used XGen, a technology license by Autodesk from Disney that allows the distribution and manipulation of large numbers of geometry primitives on a surface. I was …

  • Chair teasing

    Just a quick glimpse of one in a series of new assets currently in the making. Trying to perfect the shaders here. I might post some tips on those a little further down the road. Can you guess the model and designer?

  • Corona Loft

    Just fooling around with my Chicago Loft model and a few recent furniture creations in the wonderful Corona renderer.  

  • PG Skies Direct

    When it comes to lighting an interior or exterior scene, the sky’s always the limit. But if you’ve been in this business for some time, chances are you already know the secret to subtle, atmospheric lighting. Archviz legend Peter Guthrie was the first artist to offer very high-resolution, high-dynamic-range sky panoramas to light your scene. These skies …