Of the people

Volksbühne

Here’s another project that I’m just going to call finished even though it isn’t. This is my interpretation of the Volksbühne, a theatre and yet another Berlin landmark. Although the architecture has a definite authoritarian feel, the building was actually built in 1913-14 to host cheap theater plays for the working masses. It was extensively redesigned after the War following its partial destruction and retains its popular, experimental and anarchist creds up to this day.

I really suffered through this project, losing myself in tiny invisible details. It was a drag. I guess I never really was a huge fan of the building, which feels like it could be the Gotham City Opera House. So I’m letting it go now, expressing my ambivalence by throwing in an alien invasion and biblical flooding.

On the nerdy side, you will note the use of scanned trunks on the trees, which is something I’ve been experimenting with lately. You can get these from the Warehouse here and here, and more will be on their way soon.

I made extensive use of ItooSoft’s RailClone and Forest Pack Pro for the vegetation and entourage.

Volksbühne

Volksbühne

Volksbühne

Volksbühne

Volksbühne

Volksbühne

Volksbühne

Volksbühne

Leave a Comment

    • Lionofjudah
    • July 6, 2016

    Looking good. “..and I’m working on a large exterior scene that should be ready shortly.”
    Is this that large exterior scene?

  1. Hi! Yes, that’s the one. Didn’t turn out quite the way I anticipated.

    • Lionofjudah
    • July 6, 2016

    Okay cool. I read it as an exterior scene you would be selling in the warehouse. Now I dont think that is the case.
    Well all the tiny invisible details really stand out..

    Still no texture painting in Mari, Substance painter or similar?
    Been using Mari myself lately, and its a whole new world of possibilities.

    • ad
    • October 6, 2016

    Hi,
    I was wondering how many grass patches you ended up using? I’m trying to get some short grass done, but am a little unsure that I’m doing it correctly as I’m having to use a pretty large amount to avoid patches.

    thx

  2. @ad: You’re doing the right thing. If you want to get rid of the patchy look, you have to have significant overlap. Also, make your patches not too dense and give them a fuzzy outline. It helps quite a bit.