MASKS

I’ve been looking into Nuke, Fusion and Resolve lately as part of my continuous effort to diversify away from Adobe products. This was done as part of a simple compositing and editing exercise. Which is why it’s so rough.

The scans are basic iPhone scans done with Heges and brought into Max with virtually no modifications. This was all rendered in FStorm, using the direct light kernel to keep render times under 1 minute per frame. The soundtrack was put together directly in Resolve.

    • walter leguizamon
    • February 22, 2019

    Is that you Benoit? nice one 🙂

    • Giorgio Deleo
    • February 23, 2019

    What do you think about Allegorithmic as part of Adobe family?
    Definitely what is your choice between Nuke and Fusion?

    Thanks 🙂

  1. @Giorgio Regarding Allegorithmic, I want to give them the benefit of the doubt. Of course, experience has shown that many acquisitions end up destroying the target company’s product (perhaps because in many cases they are intended primarily to remove competitors). Another concern for me would be a move to the rental-only model, which is as good for a company’s shareholder as it is disadvantageous to the customer. I would no longer be able to use Substance if that were to happen.

    Hard to tell between Nuke and Fusion. The free version of Nuke has more features than the free version of Fusion. But the paid version of Fusion is vastly more affordable than the paid version of Nuke. So in the end, it may make more sense to learn Fusion. I haven’t used them enough (especially Fusion) to say whether there are huge differences in capacity between the two. I like Resolve a lot but I’ve found it to be pretty crash-prone.
    It reminds me a little of the comparison between Affinity Photo and Photoshop. One is very affordable, the other very expensive, but their feature sets are pretty much identical and I would say the two are largely comparable. So why would you want to rent one when you can own the other for a fraction of the cost? A no-brainer to me.

  2. @Walter Yes. I’m one of the little girls. But which one is the question!

    • Jin Hao Villa
    • April 12, 2019

    Are those scans with the expressions on them taken using only an iphone? I would’ve initially thought this would not turn out good, since the folks getting scanned would’ve had to hold their expressions and poses for at least 2-3 minutes without movement. I’m curious to know how fast were you able to scan a posed person in an expression only using one iphone, and the quality outputted?

    Also what renderer would you think is best for photorealism, vray or fstorm? Especially for translucent materials involving really hi quality sss, like for example, insects.
    Looking forward to your response.

  3. @JinHao yes, it was all taken with the phone (me scanning myself mainly). The phone only scans a small portion of the face at a time so small movements are not as much of a problem as with photogrammetry. Of course it helps if you stay relatively still.

    Both V-Ray and FStorm are extremely realistic. It’s hard to tell which is better really. I have encountered problems using SSS with V-Ray GPU and the light cache, but altogether I love using both renderers and their respective strengths.

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