Flag Halyard by Hans Wegner

The 1950 Flag Halyard (now produced by PP MΓΈbler) may not be my favourite Hans Wegner chair, but I thought it would be a nice challenge to model. It was an appropriate subject, too, to try my hand at Pixela’s hair&fur tutorial.

Strangely, I cannot look at this chair without thinking of Star Wars. So I thought I’d place it in a slightly more epic landscape: The Salt Flats at Bonneville.

I’ve added a few over-under stereoscopic views, for those who are into this.

Finally, as always, you can find the model here.

  1. crazy chair! I like it though, and great renders

  2. Great renders, it’s true… but this chair doesn’t seem so comfortable, is it?

    The strands closeup render is amazing!

  3. Renders and materials are gorgeous. I really like the chair, but it looks like it will hurt me.

  4. Hi.
    I’ve been watching you site in silence for a while now. I have to say I love your style. When I grow up (artistically speaking) I want to be just like you!

    And I really like the other items you have on TurboSq. very nice!

    Keep it up πŸ˜€

    • Alain
    • April 8, 2010

    Great work !
    Did you completely modell it in Max ? Or do you still use Blender an MOI to model ?

  5. Thanks for presenting the 3-D with over/under !!
    I simply used [Ctrl-Wheel] to zoom in and put on the openKMQ viewer.

  6. I would be interested to know if you do use just 3dsmax this days for all modeling…

    • BBB3VIZ
    • April 8, 2010

    Ha, I wish I could afford one so that I could tell you for sure. But if you’re right, it would account for the presence of the fur as a mitigating buffer.

    • BBB3VIZ
    • April 8, 2010

    Thanks Michael. Glad you like the stuff. Amazing images on your site!

    • BBB3VIZ
    • April 8, 2010

    Thanks Alain,
    I still use Blender. I particularly like the compositor. I haven’t used MoI in ages and I think I should revisit it. I was looking at some old NURBS models the other day and thought I would struggle to do them in polys today.

    • BBB3VIZ
    • April 8, 2010

    And thank YOU, Thomas, for opening my eyes with the KMQ – quite literally – in the first place. I should do more of this.

  7. @BBB3VIZ
    If you find it difficult to keep the optimum viewing distance with the viewer, I recommend to use it with another open hardware kit, I currently optimize before going public.

    It clamps to your desk and holds the prism viewer at a constant distance to your screen. This way you can switch between free viewing and 3-D instantly. I try to keep total costs below 25 EUR.

    I design it, because I heard many complaints from digital VFX artitst about active and passive 3-D-LCDs with glasses (made for gamers) to significantly distort the color.
    Simply said – these are useless for simultaniously applying Colour Grading, 3-D tweeking and editing at the same screen.

    BTW: In May I start public evening classes for 3-D (video/still/movie/web/print) @ the Berlin based media high school MediaDesign-FH.de

    Kick-off is May 3rd and the workshop spans 42 units of 45 min. But you’re probably too experienced and too busy to join ;->

  8. Hi πŸ™‚

    Your model and materials really look great. It is nice coincidence that this chair was on my to-do list to model too πŸ™‚ I hope I can model as good as you.
    Your fur looks great. I am glad my tutorial helped. Did you try making the sheep fur that is on real photos for this chair? I tried to make sheep fur for the uriquola chair too but wasn’t successful.

    My last questions is about the dimensions of your models. Do you make your models just by looking at photos and deciphering the dimensions? Or do you have blueprints, CAD drawings?

    Again, very nice model and renders.
    Best Wishes

    • BBB3VIZ
    • May 14, 2010

    Hi Pixela, thanks for dropping by. Yes, this started as an attempt to do the sheepskin shag, but I gave up after a really long time of not getting anywhere. The problem is the curly fur would need way too much geometry. More than I could handle anyway. As for the modelling, I never use CAD drawings, but I try to find blueprints if I can, or at least the dimensions in order to model inside a bounding box. I’m not so good at eyeballing things.

  9. Thank you and you have a very nice blog πŸ™‚

    I agree about the sheep fur. I had hard time trying to achieve but wasn’t even close and I gave up. It can be a challenge for a free time πŸ™‚
    When I say CAD drawings, I actually mean the dimensioned blueprints (not 3d CAD models)
    How do you find the dimensions or blueprints?
    Eyeballing needs too much time and experimentation for me too.

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