Publications

Just a quick note to let you know that I've been selected to appear in Exposé 9 by Ballistic Publishing, which goes on sale today. This is great news, of course, and I'm very excited about receiving my copy.  The Ballistic books were among the first I picked up upon entering the CG arena - appearing in one of them was always a long term aspiration.…

Evermotion competition ends

The 2011 Evermotion competition has ended. Below my submissions to the interior section (click for full-size renders). This is a relatively slavish interpretation of Piero Lissoni's "Loft in Monza". It also comes complete with a quick-and-dirty animation (Vimeo link below). This is a project I've struggled with enormously, essentially due to the impossibility of obtaining a noise-free image in a reasonable time frame while using brute…

Graticule House (and a few chairs)

It's been a while since I've posted a fully formed personal project... and this is not it. This started with the best of intentions but I could never get it quite finished, furnishing-wise. But the house itself (inspired by the Graticule House by David Jameson Architects) is pretty much how it should be, while the landscape is about 75 per cent there. Still, I doubt I'll…

Digital bark and sap: ONYX vs GROWFX

Convincing architectural visualisation requires good vegetation models. But what if you’re after a very specific, hard-to-find species, or if you want to push the quality of your vegetation one notch higher?

Vray Balloon – Free material

When I posted a series of images featuring some Hans Wegner furniture recently, some people asked about the props and, in particular, the material used for the balloon on the floor. This is a mundane object, but the material in question turns out to be rather complex. As you can see in the Nodejoe screenshot below, it includes two Vray Materials with different glossiness values nested…

Five steps into the snow

Some of you may have seen the Bauhaus Dessau series of renders I posted on my Flickr pages and across a handful of blogs a few weeks ago. The winter image in particular elicited a few requests for an explanation about the techniques used for the snow. I've now put together a small series of tips about CG snowy scenes, which Ronen Bekerman has just published…

Hans Wegner forever

Assiduous readers of these pages know of my unhealthy obsession with Hans Wegner, father of the wishbone chair and other memorable icons of Scandinavian furniture design. I had to model the China chair and bench (the PP Møbler ones) recently and decided to add a few more models on top. Check the link below for the full series. Make sure you also check the CH_07 lounge…

Shag carpet using Forest Pack

First of all, let me relinquish any credit for this tip. The idea for this post was sparked by another BB, the famous Benjamin Brosdau, in a forum discussion on how to achieve the best-looking shag carpet (I've long been baffled by the realism of Ben's carpets). Ben suggested creating small fibre elements and scattering them on a high-res mesh using R&D Group's MultiScatter - essentially…