Bean Juicer

I’ve had this little vintage Italian engineering wonder, the QuickMill Stretta 0820, in my home for some time, and it makes the best Espresso I’ve ever been able to conjure up without outside help. And it’s cute. Reason enough to try and model it in 3ds Max, especially after getting some practice modeling the much fancier … Continued

Still Life With Honey

A few weeks ago, I was getting lost in the still-life, food-styling and Scandi corners of Pinterest and decided I would try to emulate the look of one of these dark, moody still lives (check out Kate S Jordan to get the rough idea). I started with something quite minimalistic and, as too often, got … Continued

Danish-Italian love affair

Some double practice here, modeling Jørgen Kastholm’s PK6270 Easy Chair and a generic Venetian mirror, something I had long wanted to do and put off forever. The scene was quickly thrown together to showcase the two models. I used Octane for rendering this time as I was looking for a very quick feedback and the scene … Continued

Best Visualization of the Year

You may remember my Yale Center for British Art series, done with 3ds Max and Corona. Well, it’s just been picked by Ronenbekerman as the best visualization of 2016! Knowing how many great artists post their work on Ronen’s site, this is certainly a fantastic feeling, and an encouragement to keep doing this. Thanks Ronen!

ON THE BEACH

After a lot of interior work and furniture modeling, I’ve been wanting to do an exterior for some time. A few weeks ago, I chanced upon the nice VillaCD by Belgian architects OOA and decided to use it as a source of inspiration. This was also an excuse to try my 3D-scanned ground textures and a few … Continued

Spanish hunting

I posted these renders of my latest models–Borge Mogensen’s Hunting and Spanish chairs–on Instagram a while ago, but here they are again, to celebrate their arrival in The Warehouse. The Spanish Chair is here, and the Hunting Chair here. Hope you like these.

Yale Center for British Art

This one has been a long time coming. I’ve always been fascinated by Louis Kahn and eager to do one of his buildings in 3D. But so have many CG artists, starting with the legendary Alex Roman, and it’s been a struggle to find a motive that wasn’t already overused. Recently, however, I read about the … Continued