After a lot of interior work and furniture modeling, I’ve been wanting to do an exterior for some time. A few weeks ago, I chanced upon the nice VillaCD by Belgian architects OOA and decided to use it as a source of inspiration. This was also an excuse to try my 3D-scanned ground textures and a few … Continued
I posted these renders of my latest models–Borge Mogensen’s Hunting and Spanish chairs–on Instagram a while ago, but here they are again, to celebrate their arrival in The Warehouse. The Spanish Chair is here, and the Hunting Chair here. Hope you like these.
This one has been a long time coming. I’ve always been fascinated by Louis Kahn and eager to do one of his buildings in 3D. But so have many CG artists, starting with the legendary Alex Roman, and it’s been a struggle to find a motive that wasn’t already overused. Recently, however, I read about the … Continued
Here’s another project that I’m just going to call finished even though it isn’t. This is my interpretation of the Volksbühne, a theatre and yet another Berlin landmark. Although the architecture has a definite authoritarian feel, the building was actually built in 1913-14 to host cheap theater plays for the working masses. It was extensively redesigned … Continued
Damn the healthy diet. This is the high-carb, high-fat, high-sugar pendant to the previous post. Like the vegetable, these assets were scanned using Agisoft Photoscan. I used a turntable for all of these, a Sony A7 full frame camera with a prime 50mm lens, and four photographic soft boxes that give me absolutely flat lighting … Continued
A great 2016 to all. Many happy renders. New Year, New Hope from BBB3viz on Vimeo.
Remember my series of images of the Bibliothèque Nationale de France? Well, the good folks at Chaosgroup Laboratories have taken the scene and given it the VR treatment. If you have a Gear, an Occulus or even any phone with Google Cardboard, you can enjoy a few different renders of the BNF in full 3D, 360-degree … Continued