Long time no see. Here’s one I’ve been working on for over three months, very much on-and-off depending on the day job. I call it finished though it could use more details in places (and has some superfluous details that are hardly visible). This is my rendition of the 1972 Nakagin Capsule Tower in Tokyo by … Continued
Having more and more fun with Corona, and after uploading a good selection of full V-Ray scenes to the Warehouse, I thought it was time to offer an exclusive Corona interior. Corona Loft (for lack of a more imaginative title) is now uploaded and ready to download. It’s a full, high-quality, ready-to-render industrial loft scene. Use … Continued
I played a lot with render settings in V-Ray to optimize calculation times when working on my Danny’s Dream short. So I thought I’d have a go at applying what I learnt to my recent series of abstract landscapes and see if I could render a few sequences. Render times didn’t exceed 5 minutes per HD … Continued
An attempt at creating a naturalistic mood. The scene depicts an existing place in eastern Germany and was inspired by the photography of Kilian Schönberger. Modeling in 3ds Max 2015; rendering in V-Ray; Max plugins used: Forest Pack Pro, GrowFX, Debris-Maker. Post-production in RandomControl’s ArionFX (best glow ever from .exr) and Nik Color Efex Pro. The scene … Continued
After watching Room 237, a documentary about the wild conspiracy theories that have sprung around the late Stanley Kubrick’s 1979 cult movie The Shining, I began to develop an interest in the film’s elaborate stage design, marveling at the amount of work Kubrick and his crew put into creating an obsessively detailed rendition of the Overlook Hotel … Continued
I’ve been working on a little side-project in the past few months, which I should be able to release in the coming weeks. This is just a teaser. But probably enough to tell you what it will be about. Check back soon.
I’ve been wanting to return to Corona for a while but couldn’t find the time. Then I saw some marketing shots by Cesar for its Kalea line of kitchens that I thought fitted the renderer perfectly due to the somewhat complicated “chiaroscuro” lighting scenario. These images have been finished for quite some time but I’m only getting … Continued