Affinity for Me

When Adobe and Autodesk scrapped perpetual licenses and introduced rental-only models, forum posts starting sprouting all over the web about alternatives to Max, Maya, and Adobe’s Creative Cloud. I’m not going to go too much into what I think of the rental model, since I’ve written about it in the past. Suffice to say that it is … Continued

Trees for the forest

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You know I’ve developed something of an obsession with Agisoft’s Photoscan–an incredibly addicted piece of software. My latest experiment was to see whether I could combine GrowFX and Photoscan to create trees with scanned trunk. Well, it’s not easy, but you can. The seams are not perfect but it kind of works. And if you … Continued

Yale Center for British Art

This one has been a long time coming. I’ve always been fascinated by Louis Kahn and eager to do one of his buildings in 3D. But so have many CG artists, starting with the legendary Alex Roman, and it’s been a struggle to find a motive that wasn’t already overused. Recently, however, I read about the … Continued

Baked assets

Damn the healthy diet. This is the high-carb, high-fat, high-sugar pendant to the previous post. Like the vegetable, these assets were scanned using Agisoft Photoscan. I used a turntable for all of these, a Sony A7 full frame camera with a prime 50mm lens, and four photographic soft boxes that give me absolutely flat lighting … Continued

Being there

Remember my series of images of the Bibliothèque Nationale de France? Well, the good folks at Chaosgroup Laboratories have taken the scene and given it the VR treatment. If you have a Gear, an Occulus or even any phone with Google Cardboard, you can enjoy a few different renders of the BNF in full 3D, 360-degree … Continued

NAKAGIN PHOTOREAL ROAD TUTORIAL

When I posted my Nakagin Capsule Tower series of images a while back, some of you asked if I could elaborate on how I created the road material. The road is a minor element of the shots, but it was also one of the trickiest. Despite the modest area of the image it occupies, it’s one … Continued

A Faster Render

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After I posted my Danny’s Dream short a few weeks ago, a few people wrote to ask about the V-Ray settings I’d used to render the sequences in about 5 minutes per frame. Instead of answering individually, I thought I’d post and discuss my settings here. A few general comments to start with: First of all, … Continued