GioPonti1

Gio Ponti & Free Glazed Bricks

Just a little render of the famous armchair by Gio Ponti (though I took some liberties with the fabric). The good thing about this is that I’m giving away the 2K version of the hand-made glazed brick texture you can see in this image. These are tileable diffuse, spec, normal, glossy and displacement maps that …

XRAYfiasco

Unwrap help!

As suggested in the headline, I have a problem and I need some help. I’ve been all set to migrate from Max 2014 to 2015 and am actually keen to try some of the (now not too) new tools and take advantage of the viewport improvements. In fact, I would have migrated months ago if it …

Crystals3

Crystal Experiments

I will be back with some traditional archviz (after the Kongresshalle and the Neue Nationalgalerie, time for another Berlin project). But in the meantime, here are more frivolous experiments with some of the plugins that make 3ds Max a joy to work with. This time I played with Aaron Dabelow’s amazing DebrisMaker script. Germ crystals …

image

The Secret

Well, there is nothing very secret about The Secret. I just saw these great experiments by Peter Guthrie and thought I would have a go at it. Technically, the focus of the images is the water, which was done using a PhoenixFD Ocean texture (you can get it by installing the PhoenixFD demo) and inputing …

xGenFakeSquare

Griggles

A few days ago, Ronen Bekerman posted some strangely hypnotic images by artist Lee Griggs. As Lee explains on his blog, these were modeled in Maya and rendered in Arnold. Lee used XGen, a technology license by Autodesk from Disney that allows the distribution and manipulation of large numbers of geometry primitives on a surface. I was …

PGshop

PG Skies Direct

When it comes to lighting an interior or exterior scene, the sky’s always the limit. But if you’ve been in this business for some time, chances are you already know the secret to subtle, atmospheric lighting. Archviz legend Peter Guthrie was the first artist to offer very high-resolution, high-dynamic-range sky panoramas to light your scene. These skies …

BOB4s

High-Carb CG – and big warehouse update!

I’ve spent quite a bit of my spare time in the past few weeks prepping a second series of ready-to-render bread assets. And since I had been experimenting with Grant Warwick‘s latest material session (edible stuff), I decided to add the chocolate, strawberry pie and caramel in one big, calorie-laden image. The technique for the …