Loft in Monza (remastered)
Things have been a bit hectic lately and I’m aware that I have slightly neglected the blog. However, I have a few things in the making that should hit this space soon. In the meantime, I have remastered my Monza Loft images (originally done for the Evermotion 2011 competition), having found the source of the excessive noise in the original images. For those who are interested in these things, I solved it by lowering the AA setings quite radically and upping the brute force subdivision equally so – as a result, the image rendered in a fraction of the time and much cleaner. Having said that, I am still largely puzzled by the changes made to the DMC sampler in Vray 2.x and getting used to the changes in settings these imply. Here are the new versions:





Hi Bertrand, can you please recommend some good tutorial (book or other medium) about VRay 2.0 rendering? I am trying now to get along with it, but after mental ray experience it is quite confusing ^_^
Sorry about that lame question, but I didn’t find any for the VRay 2.X, only about 1.5 and previously released versions.
Hi Bertrand!
Great work, I must say, I kind of enjoyed the noise, it gave that more “artistic feel”. But without these are much clearer!
Great work once more
Pedro
Excellent. So what settings did you arrive at exactly then? I’m still getting huge amounts of noise on Brute Force.
Great work. Love the style
Hi! can you post your settings for brute and AA cause I’m having a lot of problem with this new vray version!!
Hi Andrea. I solved my problems in this scene by cranking up the Brute Force settings to 60 and leaving the Adaptive DMC settings at 1-6, i.e. much lower than I would have in previous versions.