I had some great news today after my GH House image won this year’s CGArchitect award in the Architectural Image section. Unfortunately, I could not attend the ceremony in Spain on July 7, but Jeff Mottle, CGArchitect’s chief guru, kindly sent it to me by post and I can testify that it is huge, shiny, ...
When texturing large expanses of wall or floor with a tile, brick or parquet image, vizualisation artists face a familiar dilemma: how to avoid visible tiling without losing too much resolution? In other words, large maps that show no tiling are either incredibly big RAM-wise, or they are not detailed enough to be seen up ...
Just a quick note to say my image, “Bye-Bye Blue Ball”, which finished first at the “When we left earth” challenge on CGArts, has just been published in 3D World Magazine (on page 12 of issue 132), and they gave it a nice full page too. A nice reminder of how different, and perhaps nicer, ...