There have been many lively discussions recently about how best to use HDR images for lighting in 3dsMax and Vray. The latest round came after the release of Peter Guthrie’s excellent HDR sky images. Time for me to add my two cents on the subject. One recurring question is how to obtain sharp shadows that ...
I had to build an animation-ready environment recently in the style of said architect. As usual, this was done in 3dsMax 2010 and Vray 1.5 SP4a I had to cut a looooot of corners in order to keep render times below 10 minutes per frame in HD on a single machine. Having done this, I ...
Yes, this is just another 3D vizualisation blog. Exactly. Over recent months, I found that my old website was getting more and more of a pain to update and, as a result, I stopped updating it. So instead of an ancient, out-of-date (and rather ugly) website, what you get now is this bare-bone blog, which ...